10-07-2026     3 رجب 1440

Let Children Be Children ------1

Before screens became the easiest answer to boredom, childhood was measured in scraped knees, dusty clothes, evening games and the sound of a parent calling from the doorway

October 07, 2026 | Sumaya Hamid

There was a time when childhood did not need to be organised. Children did not need calendars filled with activities, carefully selected entertainment or a device placed in their hands whenever they complained of boredom. They simply went outside. A few friends gathered in a lane, a playground, an open field or sometimes even a small space between houses, and an entire afternoon could disappear without anyone noticing. There was no need for expensive toys or sophisticated equipment. A ball, a bicycle, a skipping rope or even an ordinary piece of wood could become part of a game. Children created their own rules, changed them halfway through, argued about them, made peace and continued playing. They ran until they were tired, returned home covered in dust and often had to be called several times before they finally agreed that the day was over. Looking back, those afternoons may appear ordinary, but they contained something that modern childhood is slowly losing: unstructured time.
The childhood of today is surrounded by possibilities that earlier generations could never have imagined. A child can access thousands of games, videos, stories and conversations without leaving the house. A smartphone can remove boredom within seconds, and the internet can provide entertainment at almost any hour of the day. Technology itself is not the problem; in fact, it has brought enormous benefits to education, communication and creativity. The question is what happens when digital entertainment becomes the automatic response to every empty moment. A child waiting for dinner, travelling in a car, sitting at home or simply feeling bored can immediately reach for a screen. There is very little space left between one source of stimulation and the next. Earlier generations had to experience boredom because there was often nothing immediately available to distract them from it. And boredom, uncomfortable as it may have been, often pushed children towards imagination. They invented games because nobody had invented one for them. They explored because there was no endless stream of content waiting to entertain them. They talked because there was no screen competing for their attention.
Playing outside was also a form of education, although nobody called it that. A group of children playing a game had to solve small social problems constantly. Someone wanted to change the rules, someone felt left out, someone was angry because they had lost and someone else insisted that the ball had gone outside the boundary. Children had to negotiate, compromise, defend themselves, apologise and begin again. They discovered that friendships could survive disagreements and that losing did not mean the end of the world. They learned patience by waiting for their turn and resilience by returning to the game after failure. None of these lessons appeared on a timetable, yet they became part of the child’s understanding of how people live together. A classroom can teach cooperation as a concept, but a playground makes a child practise it. A textbook can explain resilience, but falling during a race, getting up and continuing to run can make the idea real.
There was another important feature of outdoor childhood: independence. Children were often allowed small freedoms that may seem insignificant today. They walked to a friend’s house, cycled around the neighbourhood, went to a nearby shop or spent an afternoon playing without an adult supervising every conversation and every movement. These experiences did not make them completely independent overnight, but they gave them opportunities to make decisions for themselves. They learned how to judge situations, solve minor problems and return home when they were expected to. Modern parents have genuine reasons to be more cautious. Traffic is heavier, communities have changed, open spaces have disappeared in many places and concerns about safety are understandable. At the same time, children are often more closely supervised and more heavily scheduled. School is followed by tuition, tuition by homework, and whatever time remains is frequently filled with screens. The result is that children may have less opportunity to simply wander, discover and decide what to do with their own time.
The disappearance of open spaces is an important part of this story. In many growing towns and cities, spaces that once belonged to children have gradually been replaced by buildings, roads, parking areas and commercial development. A vacant plot that once became a cricket ground may now be surrounded by construction. A quiet lane where children once cycled may now carry constant traffic. When physical spaces disappear, opportunities for spontaneous play disappear with them. This is why the conversation about children’s outdoor play cannot be reduced to telling parents to “take away the phone.” A child needs somewhere to go. A safe playground, an accessible park, a school ground or a community space is not merely an amenity; it is part of a healthy childhood environment. If societies want children to spend more time outdoors, they must also ask whether they are creating environments in which children can actually do so.
Perhaps the greatest difference between then and now is not the presence of technology but the changing meaning of free time. Earlier, free time often meant time that belonged to children. Today, free time can become another opportunity for consumption. We consume videos, games, short clips, advertisements and endless streams of information. Even when a child is not actively doing anything, a screen can continue doing something for them. This constant stimulation can make ordinary activities appear less exciting. Sitting and talking may feel boring. Walking may feel pointless. Waiting may feel unbearable. Looking at the sky may seem like wasted time. Yet childhood needs moments that do not have an obvious purpose. Some of the most valuable experiences are not measurable, productive or shareable. They simply happen. ( To Be Continued)


Email:--------------------------- sumayahamid1919@gmail.com

Let Children Be Children ------1

Before screens became the easiest answer to boredom, childhood was measured in scraped knees, dusty clothes, evening games and the sound of a parent calling from the doorway

October 07, 2026 | Sumaya Hamid

There was a time when childhood did not need to be organised. Children did not need calendars filled with activities, carefully selected entertainment or a device placed in their hands whenever they complained of boredom. They simply went outside. A few friends gathered in a lane, a playground, an open field or sometimes even a small space between houses, and an entire afternoon could disappear without anyone noticing. There was no need for expensive toys or sophisticated equipment. A ball, a bicycle, a skipping rope or even an ordinary piece of wood could become part of a game. Children created their own rules, changed them halfway through, argued about them, made peace and continued playing. They ran until they were tired, returned home covered in dust and often had to be called several times before they finally agreed that the day was over. Looking back, those afternoons may appear ordinary, but they contained something that modern childhood is slowly losing: unstructured time.
The childhood of today is surrounded by possibilities that earlier generations could never have imagined. A child can access thousands of games, videos, stories and conversations without leaving the house. A smartphone can remove boredom within seconds, and the internet can provide entertainment at almost any hour of the day. Technology itself is not the problem; in fact, it has brought enormous benefits to education, communication and creativity. The question is what happens when digital entertainment becomes the automatic response to every empty moment. A child waiting for dinner, travelling in a car, sitting at home or simply feeling bored can immediately reach for a screen. There is very little space left between one source of stimulation and the next. Earlier generations had to experience boredom because there was often nothing immediately available to distract them from it. And boredom, uncomfortable as it may have been, often pushed children towards imagination. They invented games because nobody had invented one for them. They explored because there was no endless stream of content waiting to entertain them. They talked because there was no screen competing for their attention.
Playing outside was also a form of education, although nobody called it that. A group of children playing a game had to solve small social problems constantly. Someone wanted to change the rules, someone felt left out, someone was angry because they had lost and someone else insisted that the ball had gone outside the boundary. Children had to negotiate, compromise, defend themselves, apologise and begin again. They discovered that friendships could survive disagreements and that losing did not mean the end of the world. They learned patience by waiting for their turn and resilience by returning to the game after failure. None of these lessons appeared on a timetable, yet they became part of the child’s understanding of how people live together. A classroom can teach cooperation as a concept, but a playground makes a child practise it. A textbook can explain resilience, but falling during a race, getting up and continuing to run can make the idea real.
There was another important feature of outdoor childhood: independence. Children were often allowed small freedoms that may seem insignificant today. They walked to a friend’s house, cycled around the neighbourhood, went to a nearby shop or spent an afternoon playing without an adult supervising every conversation and every movement. These experiences did not make them completely independent overnight, but they gave them opportunities to make decisions for themselves. They learned how to judge situations, solve minor problems and return home when they were expected to. Modern parents have genuine reasons to be more cautious. Traffic is heavier, communities have changed, open spaces have disappeared in many places and concerns about safety are understandable. At the same time, children are often more closely supervised and more heavily scheduled. School is followed by tuition, tuition by homework, and whatever time remains is frequently filled with screens. The result is that children may have less opportunity to simply wander, discover and decide what to do with their own time.
The disappearance of open spaces is an important part of this story. In many growing towns and cities, spaces that once belonged to children have gradually been replaced by buildings, roads, parking areas and commercial development. A vacant plot that once became a cricket ground may now be surrounded by construction. A quiet lane where children once cycled may now carry constant traffic. When physical spaces disappear, opportunities for spontaneous play disappear with them. This is why the conversation about children’s outdoor play cannot be reduced to telling parents to “take away the phone.” A child needs somewhere to go. A safe playground, an accessible park, a school ground or a community space is not merely an amenity; it is part of a healthy childhood environment. If societies want children to spend more time outdoors, they must also ask whether they are creating environments in which children can actually do so.
Perhaps the greatest difference between then and now is not the presence of technology but the changing meaning of free time. Earlier, free time often meant time that belonged to children. Today, free time can become another opportunity for consumption. We consume videos, games, short clips, advertisements and endless streams of information. Even when a child is not actively doing anything, a screen can continue doing something for them. This constant stimulation can make ordinary activities appear less exciting. Sitting and talking may feel boring. Walking may feel pointless. Waiting may feel unbearable. Looking at the sky may seem like wasted time. Yet childhood needs moments that do not have an obvious purpose. Some of the most valuable experiences are not measurable, productive or shareable. They simply happen. ( To Be Continued)


Email:--------------------------- sumayahamid1919@gmail.com


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